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The Ultimate Tomb Raider II Walkthru |
Jump over to the graphical version of the walkthru... Ultimate Tomb Raider II Other Levels:
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Level 1 - The Great Wall Text Version This walkthru is text only and presented in its entirety. If you don't want to spoil later events in this level, don't scroll down any further than what you want to read. Click on a step number to go the graphical page for that step.
1 - After jumping from the helicopter, Lara makes her way through the jungle to the caverns below the Great Wall. This is her starting position. 2 - Go ahead and run out into the cave. There's nothing here that can hurt you...yet! 3 - Turn toward the right and run into the pool of water. 4 - When you get to the back wall of the pool, turn left and go up the ramp, then turn left again. 5 - Climb up the wall...by now you should be able to hear a tiger growling below, where Lara started. 6 - Run forward, then turn left onto the ledge. From here you can get a good look at the hungry beast below. You don't have to kill it, but if you don't, and you fall off a ledge in the next few steps… 7 - There is another small ledge diagonally from the ledge you're on now. Do a standing jump onto that second ledge. 8 - Turn to the right and jump onto the next walkway. 9 - Follow the walkway around to the left, then climb up the ledge when you can't go any further. 10 - Once you've climbed up, turn around and, using the walk button, make sure you're all the way at the edge of the platform. Take a normal step back, then do a running jump across to another walkway.
12 - Run back to the beginning of the platform then jump across. Begin climbing up the series of ledges. Even from here, you can see an opening into the building atop the Great Wall. 13 - Once you've climbed to the top, notice the ramp leading down to the left? You want to walk down that ramp just to the edge, then back up and do a running jump to the platform on the other side. 14 - Climb up into the building through the hole in the wall. 15 - Turn to the right and run onto a grate in the floor. The grate falls out and you fall into… 16 - A room with water in it. That door is closed, so you have to open it: Follow the stairs up and around to the left. Do a running jump across to the small alcove with the switch on the wall. Lara can just barely make the jump, so be sure to hold down the Action button as you make the jump. 17 - Woohoo! Throw the first switch of the game. There will be many more of these to come. This switch opens that door you saw a few seconds ago. 18 - Walk through the door onto the Great Wall. The camera cuts to a long shot so you can see Lara running out onto the wall. 19 - Although the view from up here is great, Lara's not alone. There are some pesky birds that need to be shot out of the sky. 20 - About halfway across the wall, the floor has crumbled. Climb up onto the crenellations on the right side of the wall, just before the crumbled floor. Walk to the edge and look down. Yup...that's where you have to go next! 21 - If you just jump off the wall, Lara will scream on the way down. Instead, try holding down the Walk button when you make the jump so that she does a graceful swan dive into the pool far below. 22 - Once in the water, turn to the right and swim into the small tunnel you see. There's a key at the end that you need. Pay attention to how much air Lara has in her bountiful lungs...if the air runs out, she'll drown. 23 - Swim back out of the tunnel and across to the far wall. You can climb out of the water onto the ground here, but beware...another tiger awaits! 24 - The tiger will most likely push you back into the water a couple of times unless you're really quick and can do some fancy moves to avoid getting swatted or bitten. Eventually, you'll kill the beast. 25 - With the wall to your left, run forward to a series of ledges that are covered with moss. Climb up the ledges… 26 - And then climb up onto the wall again, with the key in hand. 27 - Position Lara in front of the keyhole to the left of the door and press the Action button. This will display an inventory of whatever non-weapon items she's carrying. Select the item you want to use (in this case, there's just the one key) and press Action again. 28 - Get ready to draw your weapons...there are a few spiders inside waiting to crawl around on Lara. Make sure after you kill a spider that you stop shooting so Lara can re-aim her guns onto the next arachnid. 29 - Climb up the tall ladder on the wall to the ledge above, where more spiders are waiting. 30 - There's also another key here. Pick it up. 31 - Climb back down and use the key to open the door. 32 - This poor guy didn't make it, but Lara can take advantage of that by picking up the med kit and ammo lying amidst the skeletal remains. 33 - Walk over to the block that's in the way of the door. Position Lara in front of it, facing it head on, and hold down the Action button. Notice how she changes her stance to indicate that she can do something with that block? While still holding the Action button, move backward to make Lara pull the block back and out of the way. 34 - Either climb over the block or walk around it, moving Lara into the doorway. Take a few steps down the ramp and you will slide down to the bottom. Hopefully you won't need to go back for anything...Lara can't get back up this ramp. 35 - Now you're standing in front of a pool of water. Look to the left...see that crevice that runs through the left wall? That's your ticket to the other side… 36 - Step into the water and stand underneath the ledge. Jump up and grab hold, using the Action button. While holding onto the crevice, move to the right to make Lara shimmy across the ledge to the far wall of this room. If you let go, you'll fall into the water and get sliced by the barrage of shooting blades. When you get to the opposite wall, drop down into the water and swim to the right side of the back wall. 37 - When you're right in the corner, stand up and climb up into the hallway. Rest here...oh, and this might be a really good place to save your game. You'll see why in a second… 38 - Take a few steps forward, but not too far. See those broken tiles on the floor in front of the door? There are tall, pointy spikes underneath those. If Lara falls onto them, she gets skewered and makes a most disturbing sound. Ok. Take a deep breath, run across the tiles, through the door and to the right...do this all quickly, without stopping… 39 - As you run down the hall, you hear a great rumbling sound, then the camera reverses angles to show you the source of that rumbling...two huge boulders, rolling down the hall after you. Remember that Lara is still controlable while the camera is looking somewhere else, so don't stop running! 40 - At the end of the hallway, down the ramp, you'll see some more spikes. Before you get to them, take a running jump into the room below - but make sure you don't wait too long to jump or Lara will fall too far and die. 41 - Quickly pick up the ammo next to the skeleton, but, uh, look out for those spiked walls closing in on you! 42 - Turn and climb up into the passage you see. This is another good place to stop for a second and take a breather. 43 - This hallway is filled with more crumbling floor tiles, but also adds the challenge of fiendishly-spaced swinging blades. Run down the hallway, jumping over the blades. When you jump over the last blade, make sure you begin to turn to the left.
45 - Run down the hallway past all of the spikey walls and drop into a room at the end of the hall. Quickly step onto the collapsing tiles and drop down another level. Whew! The obstacle course is over… 46 - Walk forward toward the rolling spike wheels, but don't get too close. There are some goodies on the ground for you to pick up, but you have to be just in the right place. Once you've gotten the goods, go into the big cavern ahead, killing the few spiders that come at you. 47 - Here's another zipcord like the one in Lara's proving grounds. You could grab it and go, but there's one more Dragon statue to get, and you'll have to pass on the zipcord for now if you want to get it. 48 - Standing at the zipcord, sidestep to the right until you get to where the ledge extends out in front of you. Look down...there's another ledge down there that Lara can safely fall to...if you do it right. 49 - Turn around, then while holding the Action button, move backwards. Lara will grab onto the ledge she just fell off of. Hanging down like this, Lara is low enough not to get hurt as she drops to the ledge below. 50 - There's a crack in the wall here that Lara can grab ahold of. Shimmy over to the right, then pull yourself up into the opening. 51 - Walk through the passage and find a box of flares. Get 'em. 52 - Keep walking and you'll come to a ladder that goes either up or down. If you go up, you'll be back near the zipcord. If you go down… 53 - Alright. Start climbing down the ladder. Yes, it's getting dark, but you don't really need to light a flare here, as it would just be a waste. Better kept for a real emergency. 54 - Once at the bottom, follow the pathway into a huge valley area. Yes, I said valley. As in "Lost Valley" in the first Tomb Raider. Run around for a few seconds. Uh...what's that big thumping sound? Eeek! Run back to the passage you came from and turn around. A T-Rex wants to eat you for lunch. Kill it.
56 - When you pick up the statue, another T-Rex is released. You can bait it by running into the valley, then back into the hallway wher eyou can shoot it from safety. 57 - Make your way back into the first passage and climb back up the ladder, going up past where you first climbed down. You eventually get back into the zipcord area, where a couple more spiders need to be taken out. 58 - While standing in front of the zipcord, hold down the Action button… 59 - And zip! Down the cord you go...hey that's fun! 60 - Drop off the zipcord before it hits the wall and quickly draw your weapons. Kill the big cats that attack, and run forward into the caves ahead. 61 - There are some things that look like you should be able to interact with them in the next room, but you can't do anything here, and if you get too close to the fire, Lara will ignite and die. Walk up to the door to see an in-game movie and finish the first level. |